AI Insights · Timothy · October 2023
Top 5 Tennis Games on Android in Tunisia Q3 2023
Discover the performance trends of the top 5 tennis games on Android in Tunisia during Q3 2023, highlighting their weekly downloads, revenue, and active users.
The third quarter of 2023 saw significant activity among the top tennis games on the Android platform in Tunisia. Here's a detailed look at the performance trends of the top 5 tennis games, using data provided by Sensor Tower.
Tennis Clash: Multiplayer Game from Wildlife Studios experienced a notable increase in weekly revenue, peaking at around $231 in the week of August 7. Weekly downloads for this game showed a significant rise from 1.4K at the end of June to a peak of 5K in mid-July, before stabilizing around 2K-3K towards the end of September. Weekly active users saw a steady climb, starting at approximately 28K in late June and reaching a high of 40K by mid-July, before settling around 33K by the end of the quarter.
3D Tennis by Mouse Games did not generate any revenue during this period. However, weekly downloads peaked at 1.8K in mid-July before gradually decreasing to around 800 by the end of September. The game's weekly active users followed a similar trend, rising to a high of 4K in mid-July and then gradually declining to approximately 3.4K by the quarter's end.
Mini Tennis: Perfect Smash from Miniclip.com also did not report any revenue during Q3 2023. Weekly downloads peaked at 573 in mid-July, and although there were fluctuations, they generally trended downwards, ending the quarter at around 363 downloads. Weekly active users for this game showed a consistent increase, starting at 893 in late June and reaching a high of 2.1K by the end of September.
Tennis Arena by Helium9 Games saw minimal activity in terms of downloads, peaking at 99 in mid-July and then declining to around 28 by the end of September. The game's weekly active users reached a high of 167 in mid-July but saw a gradual decline, ending the quarter at approximately 85.
Virtua Tennis Challenge from SEGA reported no revenue during this period. Weekly downloads peaked at 136 in mid-July and then decreased to 15 by the end of September. Weekly active users followed a similar pattern, peaking at 207 in mid-July and gradually declining to 52 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.